Bridge IMP Table
The IMP table converts the difference between two scores on the same board into International Match Points, the unit teams matches are scored in. A difference of 20 to 40 points is 1 IMP, and the scale climbs to a maximum of 24 IMPs for a difference of 4,000 or more.
Updated 13 October 2026
Take your side's net score on a board, find the band it falls in, and read off the IMPs. A difference under 20 is worth nothing. The swing players feel most often, a vulnerable game bid at one table and missed at the other, usually lands in the 430 to 490 band for 10 IMPs.
| Difference | IMPs | Difference | IMPs |
|---|---|---|---|
| 0 to 19 | 0 | 750 to 899 | 13 |
| 20 to 49 | 1 | 900 to 1099 | 14 |
| 50 to 89 | 2 | 1100 to 1299 | 15 |
| 90 to 129 | 3 | 1300 to 1499 | 16 |
| 130 to 169 | 4 | 1500 to 1749 | 17 |
| 170 to 219 | 5 | 1750 to 1999 | 18 |
| 220 to 269 | 6 | 2000 to 2249 | 19 |
| 270 to 319 | 7 | 2250 to 2499 | 20 |
| 320 to 369 | 8 | 2500 to 2999 | 21 |
| 370 to 429 | 9 | 3000 to 3499 | 22 |
| 430 to 499 | 10 | 3500 to 3999 | 23 |
| 500 to 599 | 11 | 4000+ | 24 |
| 600 to 749 | 12 |
How a teams match is scored
Every board is played twice. Your pair sits North-South at one table and your teammates sit East-West at the other, so between you the four of you hold both sides of the same cards. At the end you add the two results and convert the net figure. Say you bid 4♠ vulnerable and make it for +620, while at the other table the opponents stop in a part score and make ten tricks for 170. Your team is +450 on the board, which the table turns into 10 IMPs.
Small differences count for very little. If you make an overtrick in 4♠ and your counterpart does not, the 30 points are worth 1 IMP.
Why the scale flattens
The bands widen as the scores grow. At the bottom a gap of 20 to 40 points is 1 IMP and 50 to 80 is 2. Further up, 1500 to 1740 is 17 and anything from 4000 is capped at 24. A huge penalty is therefore worth a lot without being worth everything, and one disaster cannot decide a long match on its own.
The shape also changes how people bid. A vulnerable game or any slam swings double figures and a non-vulnerable game 6 IMPs, while overtricks and part-score skirmishes rarely move the match much. Most teams players stretch for a vulnerable game and play safely for their contract instead of chasing the extra trick. The game and slam odds are worked straight from this table, and the scoring guide compares IMPs with matchpoints. To get the raw scores for any board, use the scoring calculator or the scoring table.
Frequently asked questions
- What is an IMP in bridge?
- An IMP, or International Match Point, is the unit teams matches are scored in. The point difference on each board is converted to IMPs on a fixed scale running from 0 to 24.
- What is the maximum number of IMPs on one board?
- 24 IMPs, for a difference of 4000 points or more. The scale stops there however large the swing.
- How many IMPs is a missed vulnerable game?
- Usually 10. Bidding and making 4♠ vulnerable scores 620, and stopping in a part score with ten tricks scores 170, a difference of 450.
- What is the difference between IMPs and matchpoints?
- At IMPs the size of the swing matters, so a missed game costs far more than a lost overtrick. At matchpoints each board is ranked against the other tables, and an overtrick can be worth as much as a game.
Matchpoints against IMPs, and why the same result scores so differently in the two forms.
Read the scoring guide- Bridge ScoringThe complete bridge scoring table with a calculator: trick values, game and slam bonuses, doubled penalties, duplicate, Chicago and rubber scoring, IMPs and matchpoints.
- Game and Slam OddsThe chance of success you need before bidding a game or slam pays at IMPs, not vulnerable and vulnerable: 45 and 37.5 percent for game, 50 for a small slam, about 56 for a grand.
- Bridge Scoring CalculatorA free bridge scoring calculator: pick the level, strain, doubling, vulnerability and tricks taken and read the duplicate score, with the arithmetic behind it explained.
- Bridge Scoring TableThe bridge scoring table for every contract made exactly, from 1 club to 7NT, not vulnerable and vulnerable, with the trick values and bonuses that build each number.